V1.1 is ready!
Super Person Run Deluxe » Devlog
State of Update: Ready for Release (~100% Complete)
All that's left to do now is bug fixes and wait for March 31st!
Big Changes:
(100%) New Option - Music Types:
- Switch between 'New' and '8-Bit' music types in the options.
- Each music type changes every music track in the game.
- I might add more music types later for special events or holidays.
(???%) Linux Support
(100%) Improvements To Autoscroll:
- There will be collision at the left and right edges of the screen in autoscroll levels.
- Instead of dying when you are off the screen in an autoscroll level, you only die if you are under the screen or past the edge borders.
(100%) No More Sitting On One-Ways:
- You will no longer be able to "sit" on the one-way platforms.
(100%) Music Persistence:
- Background music will persist between levels until the track switches.
- For example, the desert music will no longer restart when you go from 2-1 to 2-2.
Small Changes:
(100%) Music Revamped
(100%) Volume Slider Options
(~100%) Level Tweaks:
- Several levels were changed slightly.
(100%) Sound Volume Tweaks:
- Changed the volume of individual sound effects to make them match the volume of the music. (If they are both set to the set volume.)
Bug Fixes:
- Person no longer jumps when he takes damage from Copyson.
- Maybe others, I forgot. I should probably keep track of things like this...
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Super Person Run Deluxe
A simple, retro, 2D platformer.
Status | Released |
Publisher | |
Author | CreativeCoder35 |
Genre | Platformer |
Tags | 2D, Aliens, Colorful, Indie, Pixel Art, Retro, Side Scroller, Singleplayer, Unity |
Languages | English |
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