V1.1 is ready!


State of Update: Ready for Release (~100% Complete)

All that's left to do now is bug fixes and wait for March 31st!

Big Changes:

(100%) New Option - Music Types:
  • Switch between 'New' and '8-Bit' music types in the options.
  • Each music type changes every music track in the game.
  • I might add more music types later for special events or holidays.
(???%) Linux Support
(100%) Improvements To Autoscroll:
  • There will be collision at the left and right edges of the screen in autoscroll levels.
  • Instead of dying when you are off the screen in an autoscroll level, you only die if you are under the screen or past the edge borders.
(100%) No More Sitting On One-Ways:
  • You will no longer be able to "sit" on the one-way platforms.
(100%) Music Persistence:
  • Background music will persist between levels until the track switches.
  • For example, the desert music will no longer restart when you go from 2-1 to 2-2.


Small Changes:

(100%) Music Revamped
(100%) Volume Slider Options
(~100%) Level Tweaks:
  • Several levels were changed slightly.
(100%) Sound Volume Tweaks:
  • Changed the volume of individual sound effects to make them match the volume of the music. (If they are both set to the set volume.)


Bug Fixes:
  • Person no longer jumps when he takes damage from Copyson.
  • Maybe others, I forgot. I should probably keep track of things like this...

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